Mythology Map
Product Design
Overview
Class: ART 564 Graphic Design for Accessibility at UW Madison
Role: Designer
Tools Used: TinkerCAD, Figma
Timeline: March-April 2024
Objectives:
Design a tactile map that can be used by those with visual impairments.
Design an accessible way to learn about mythology
What I did:
Planning
I planned out several variations of my map using a digital whiteboard. Many of the changes I made were done for spacing. I was taking into
account how well the letters would fit onto the map, and how easily someone who is touching the letters could differentiate them.
CAD Design
I next created my designs in CAD so they could be 3D printed.
One of my original designs for the tactile map. I decided not to use this version due to scalability.
A prototype I created to scale down the world map into printable sections.
One design I created where the key would have been above the map. I found that this didn’t give the key enough spacing for each creature.
I also did a test print from the map, and after some peer feedback found that it would be easier to differentiate the numbers and the map if they were bigger.
Takeaways
I found planning to be very valuable in the creation of this map. By planning out my map on a digital whiteboard first, and then designing it in CAD, I saved myself some effort of trying to rearrange everything in CAD and had a model simpler model to base my CAD design on.
Different populations of people have different ways of understanding a product. One thing I found in my user testing was that orientation labels are important for blind people using tactile maps. This is something I did not realize in my design , since as someone who is sighted, I assumed the orientation could be discerned.
Usability Testing
Final Prototype
Research
I conducted research on some of the standards for tactile maps. The main concepts that I took from this research were the use of Sans Serif
fonts, the necessity of reducing clutter, and the need for simplicity.
As part of my research, I looked at different maps for fantasy, historical, and mythological settings. I was interested in the idea of creating a
tactile map for either an educational purpose or for a setting that doesn’t exist. I decided to focus on mythological creatures because they are a
topic I thoroughly enjoy, and one that I felt would be more difficult to conceptualize than other concepts since they are made up creatures.
I used a few different sources for selecting mythological creatures. The two primary ones were A Book of Creatures, and The Atlas of Monsters. Both of these included details about the creatures, images, and geographic location.
To help guide my process, I created a user persona, Jimmy. Jimmy is a visually impaired 2nd grader, who loves learning about folklore and
other cultures I made my persona a child as I figured mythology is a topic that children might have trouble understanding, and I wanted my
map to be educational. Since I am not vision impaired myself, it was important to keep in mind what a vision impaired person would need in a
tactile map.